Yeah, from the pictures I've seen they do look great!
I took a quick look at the extraction explanation, but couldn't read it carefully. Looked a bit confusing to me, but that probably because I was in a hurry XD
Btw, they look quite similar to EVE's models :3 I mean the design. Better yet if they are as detailed speaking about polygons. Are the faces fully rigged?
Ah I see! Didn't load them in XPS yet XD
Uhm, hair often use phisics or something... Nilin from Remember Me is an example, but her hair is totally static once exported.
Now that I have learned how to properly use the sculpt tool (well, more or less), I need to try it for the rigged faces I wand to copy, but have a different shape speaking about chin, nose and such. Not sure if that will be accurate, though.